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\f0\fs24 \cf0 Age of Empires II: Gold Edition\
Version 1.0.6 Update (English)\
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\cf0 July 1, 2008\
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Age of Empires II 1.0.6 Update addresses several problems in the game including improved networking and improved OS X support. It is recommended for all users.\
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As of this update, Mac OS X 10.3.9 or later is required.\
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\cf0                Known Issues and Workarounds\
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\cf0 =====================================\
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\'95 If a DrawSprocket error occurs when launching the game, launch it again while holding down the \uc0\u63743  (Command) key and uncheck the "Force 256 colors (Use on older Macs)" option.\
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\'95 We are aware of issues at high resolutions on wide screen monitors if the cursor is moved to the bottom right corner.  If this occurs hold down the \uc0\u63743  (Command) key when starting the game.  Uncheck the "Display In-Game Cursor" option then click Play.\
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\'95 There are sometimes issues when switching resolutions while playing a scenario.  If you wish to change the game resolution, do it from the Main Menu before starting a scenario.\
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\cf0                     Bug Fixes and Changes\
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\'95 Fixed Out of Sync errors when playing a network multiplayer game with a host or client running Mac OS X 10.5.2 or later on an Intel-based Mac.\
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\'95 Fixed DrawSprocket errors that prevented the game from starting on some Intel-based Macs.\
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\'95 "Use 256 Colors on Mac OS X" in the config dialog is no longer enabled by default, this is to help prevent problems with some Intel-based Macs.\
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\'95 "Use 256 Colors on Mac OS X" has been renamed to "Force 256 colors (Use on older Macs)" to clarify its purpose.\
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\'95 Fixed layout of French and German config dialogs so strings are no longer cut off.\
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\cf0 Version 1.0.5 Update (English)\
14 September 2002\
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Age of Empires II 1.0.5 Update addresses several problems in the game including improved networking and improved OS X supprt. It is recommended for all users.\
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New Features\
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\'95 Added a confirmation dialog for the Command-Q keystroke. This prevents inadvertent quitting of a game.\
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\'95 Added Pause mode (Cmd-P) which pauses the game and allows you to switch to other running applications.\
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\'95 Under OSX, you can now choose to run the game in 256-color mode. Previously, Thousands of Colors was automatically used. The difference between the two settings is subtle. The game can only display 256 colors, regardless of your monitor settings.\
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Bug Fixes and Changes\
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\'95 Fixed several potential crashes related to sceen rendering.\
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\'95 Fixed text font color probelms in several screens.\
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\'95 All screen shots are now saved in the "Screenshots" folder.\
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\'95 Screen shots are now created with proper file type and creator for OSX.\
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\'95 Under OSX, if you hosted a multiplayer game, your name might have appeared twice as a player.\
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\'95 Fixed a Jaguar problem on multiple monitor systems where the game would run but the graphics would not be displayed. If you have this problem, you may need to reselect your preferred monitor in the Age of Empires II setup window. Press the Command key when launching the game to display this dialog.\
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\'95 Under OSX, actions that can cause another running application to come to the front (such as the Software Update control panel) no longer causes problems for Age of Empires II. When this happens, the game is automatically paused. To resume playing, press the Resume button in the Pause dialog.\
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\'95 The In-Game Cursor has now been re-enabled under OSX. When on, a large cursor is displayed while playing the game. This cursor changes as you move the pointer over units and buildings. Press the Command key when launching the game to display the dialog for changing this setting.\
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\'95 Eliminated double fade up when game launches under OSX.\
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\'95 Completed tasks are now crossed off the task list.\
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\'95 Sync warnings no longer appear in recorded game play back.\
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Version 1.0.4 Update (English)\
6 March 2002\
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Age of Empires II 1.0.4 Update addresses several problems in the game and adds support for saving and restoring of multiplayer games. It is recommended for all users.\
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New Features\
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\'95 Multiplayer games can now be successfully saved and restored. This feature did not work previously. All previously saved multiplayer games will not work with this release and should be deleted.\
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Bugs Fixed\
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\'95 Fixed the "Assertion (bytesToRead>=28) failed" problem during multiplayer games.\
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\'95 Fixed a crash in certain circumstances when trying to join a game with an invalid IP address.\
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\'95 Fix a GameRanger launch problem under OSX.\
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\'95 Fixed problems with OS9 joining an OSX hosted game.\
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\'95 Fixed the Recent Games list in the Join Game dialog. It was not remembering recent IP addresses.\
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\'95 Under OS9, alleviated problems with background applications trying to come to the front. Background applications (like Instant Messenger and Palm Desktop) should not interfere any longer.\
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\'95 Removed the option to choose between software or hardware cursor. Hardware cursor is now always used. This eliminates problems with the cursor disappearing after dismissing certain dialogs.\
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\'95 The game now deletes its temporary files when the game quits. This should eliminate the problem of temporary files being found in the trash can upon restart.\
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Age of Empires II version 1.0.3 (English) Release Notes\
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2 December 2001\
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\'95 Fixed multiplayer syncronization issues.\
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\'95 Fixed a random crash that usually occurred late in the game.\
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Note: An English version 1.0.2 was never released.\
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Age of Empires II version 1.0.1 Release Notes\
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26 November 2001\
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\'95 Fixed the bug with the unit text in the scenario editor being white on a white background.\
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\'95 Fixed the colored fog effects, e.g. red flashing buildings.\
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\'95 Fixed several bugs in the pathfinding logic. Units should now move in a more expected direction.\
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\'95 Fixed a crash when loading saved games that contained a wonder.\
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\'95 Increased width of instruction panel text and reduced the font size to accommodate German.\
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\'95 Fixed a bug for users with a disk named Data. It conflicted with the game's Data folder. \
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\'95 Added a check for CarbonLib 1.4. If the CarbonLib installer is present on your CD, it will be installed. Otherwise, you will be required to acquire and install CarbonLib from Apple.\
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\'95 Multiplayer and Out of Sync save file names were too long for the Mac file system.\
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\'95 Fixed problem where you could enter save file names longer than acceptable on the Mac.\
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\'95 Increased preferred memory partition size to 120MB.\
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\'95 The in-game cursor was disappearing after certain dialogs were displayed (the hot keys dialog, for example).\
}